Monday, July 19, 2010

We now interrupt your regularly scheduled program...

...to debut the new Crescent Hills that I've been working on, it's been eating up my time. I didn't want to bring it to the blog yet because I didn't want to broadcast yet another world that I'd inevitably give up on. This one is actually almost finished, so I'm doing pretty good. Since I used the Riverview template to make this world, I had to delete the actual Riverview to get it to work (R.I.P.). However, I think it will be worth it to see my ideas in action. Plus, I got to keep all the Riverview items with none of the Riverview. Sweet!

My sim, Annie Rico (who you might recognize if you played "Annie's Millions") just entered the nectary. I tried to make it arty and French-y (the term "French-y" used very loosely)




She took a stop by the convenience shop to pick up some stuff from the general store, but alas, nothing! I think my two register hacks are conflicting.


She got tired, so I took her out into the woodlands for some rest.


And that's about all that's happened so far. :) For more views of the world, click here. I'll be doing some more work on the world tomorrow and I'll be visiting the Dillard household once again.

8 comments:

  1. Looks cool, so far. :) I'd love to see more of the world. I'm always a-flutter with envy over anyone who actually has the attention span to sit down and work on a project like this.

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  2. Thanks! :) And I envy them as well to be honest! I'm already a bit drained, and this is only a few weeks worth of work (a lot of the busywork was done for me because it was already sculpted and all I had to do terrain-wise was replace the offending terrains). I don't know if you caught my post before or after I updated it, but you can check out more pictures here: http://builders.forumotion.net/wip-f7/crescent-hills-a-wip-t838.htm

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  3. Looks awesome. Especially the woodland area and hidden water hole. And I love those apartments side. It made me miss the apartment EP on TS2. Good luck on making the final touches!

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  4. Thank you MJ! I miss the apartments as well. I tried to make a costly and unique version of the townhome that came with Nightlife to substitute. :) Now all I need to do is the interior!

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  5. Nice job. Good attention to detail and starting with Riverview lite means that you had some roads and terrain to start with.

    I tried CAW but it would take a lot of time and planning to get things just so. With a nearly infinite number of blogs to update (ok, not infinite but several), I went back to playing. LOL I'm just a user of world. :)

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  6. Haha, thank you! I know what you mean, I've been through six worlds I think, and so far I've only completed one (but I didn't like the look of it so I dumped it). It's so much easier to use some of the worlds made by other simmers, but what I noticed was a bit harder to find was a neighborhood for both storytelling and actual game-play. I wanted to make a world that was a bit more "open" and a lot less fixed on one or the other.

    I think my favorite buildings/areas so far would be the nectary and the woodlands. They're fun to play, and the nectary is kind of like a museum as well as an actual nectary. It looks like it has history behind it. And as for the woodlands, well, that would be any outdoorsy loner sim's paradise. :)

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  7. Color me impressed. I looked at CAW for half an hour and knew I didn't have the patience.

    I really like the look of the woodlands.

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  8. That looks great. I clicked the link and looked at the other pics too.
    I still haven't tried CAW again. Too much work for me.

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