Last update, I mentioned that I made a mistake (more like a few mistakes) that caused major road/lot tearing. I left a comment on the last update explaining what I meant, but I don't think it was clear enough. Anyway, the road/lot tearing wasn't a pretty sight, and although it could be fixed, I wanted to see if I would still have that issue if:
1) I made sure the terrain was as even as possible
2) if I laid down the roads and made sure everything was smooth/connected and then added the lots and built upon them.
My first world, I flattened the terrain haphazardly and I laid down the lots and buildings before I was finished with the road. This picture may be a better demonstration in regards to the "lot tearing" I was experiencing.
As for the new world, I've pretty much put down all the roads/"climates". The sand is the beach, the dark grass will be the farmland, the snow-covered mountains will be the mountainous area, and the dirt-like grass will be the poorer part of the world. The plain grass will be the downtown area. And I'm sure you noticed the volcano, lol! I was thinking that maybe I could use that strip of land like a mini "island" because I really liked that jungle theme I had in my previous world. I couldn't really fit a waterfall into the mountains or the "jungle", so I figured a volcano would be pretty scenic. What do you guys think?